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Gile [s] is a tool allowing to calculate automatically the effects of shadows and of light on an object 3D. It has any types of sources of light (blips, directional, omni-directional, surrounding) and of linked options (shadows and colours, alleviation and cone). He surprises especially by his simplicity of use: position the sources of light, change parametres and perform a return to see result immediately. Possible export of the model in the common formats or simply of "Lightmap" (texture containing effects of light).
Editor: The Games Creator
Licence: 
Difficulty:  
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Gile [s] |